Thursday, January 30, 2014

Cascade Tutorial

Following along with Bill Kladis' Cascade tutorial. Onto the second part now. Made a health pickup with some smoke.

Saturday, January 4, 2014

Orb Aura

Following along with another tutorial to make a Skyrim sort of effect. Nearly done, just need to finish the center part.

Thursday, January 2, 2014

Embers

Decided the fire on the barrel looked a little out of place so I changed the texture of the top piece to be charred and added an emissive ember texture that pulses back and forth with a sine wave in order to make it look like it's actually burning.

Sunday, December 29, 2013

Burning Barrel

Pretty sure the 'Hello World' of the VFX industry is setting things on fire. So made some fire in UDK's Cascade engine, which as expected was infinitely more robust and customizable than Unity's Shuriken. Though I'm glad I learned on Shuriken first.

Fire sprite sheet was generated by Positech Games' neato Explosion Generator.

Friday, December 27, 2013

Crate Teleportation

Finished effect in AfterEffects. Did some color correction so the crate looks like it fits in a bit better.