Showing posts with label Prop Design. Show all posts
Showing posts with label Prop Design. Show all posts

Tuesday, September 24, 2013

Saturday, March 23, 2013

Elevator

Modeled and textured this elevator for our group project. The further we go the more this turns into a horror game rather than a futuristic sci-fi sort of a thing.

Friday, March 15, 2013

Updated Dreamcast Controller

I'm gonna be refining this for the rest of my life apparently. Cleaned up to 5766 Tris. And now with a low poly version to project onto.



Saturday, March 2, 2013

Model A Week - Treasure Chest

Matt Elser drew a bunch of really cool treasure chests that I've been modeling. Here's this weeks along with his drawing.




Friday, March 1, 2013

Cannon

Tweaked a few things and UVed that cannon from last week. Gonna try and texture it soon.

Wednesday, February 27, 2013

Dreamcast Controller

I've never modeled like this before, and now that I've done all six sides I have no idea how to attach them all. So uh... yeah.

Tuesday, February 26, 2013

Crate

Just a basic cube with a flat texture on it. We only got 45 minutes to do it, so I didn't get a chance to fix the shadows.

Saturday, February 9, 2013

Model a Week: Sniper Rifle

Quick Sniper Rifle. I'm sure there's much better/faster ways of doing this than extruding a cube forever, but I don't know what those ways are, so I extruded a cube forever. I think it'll look a lot better with some textures.

Friday, February 8, 2013

Gun Designs

All my teachers were right, don't draw for a week or so and you forget perspective and everything winds up in some sort of MC Escher / Mirrormask land.

Anyway here's some Sci-Fi pistols for a time travel game called Time.






Saturday, January 26, 2013

Note 2

So I got a Note 2 and started practicing drawing with it. I'm using Sketchbook mobile.

I'm actually pretty happy with the stylus on this.

Friday, January 11, 2013

Sleepy Hollow Props

Here's a few props from my Sleepy Hollow game. The flashlight is just a rough model to show the basic silhouette and where the engraving would go. The gravestone is based off some stones where my grandmother is buried in Lankin, ND.

Old gravestones are creepy. I wonder if you can even buy stones with skulls and dead angels on them anymore.

Saturday, December 15, 2012

Sci-Fi Taser

I spent literally forever designing this taser. Turns out it's hard to make gun like objects NOT look like guns. Who knew? Anyway, here it is in all its painted glory.

Tuesday, November 13, 2012

Steampunk Luger

I can say this now, since I have no followers, but I hate Steampunk. I loathe it. I hate drawing it, I hate looking at it, it's my least favorite genre of things. However it was the assignment, so I struggled through. Plus it was an excuse to draw a Luger which is my favorite gun to draw.
Honestly my favorite part is the background. I found an old newspaper and slapped some pictures of Nikola Tesla on it and BAM instant Steampunk.

Wednesday, November 7, 2012

Post Apocalyptic

First time designing props for a specific character rather than just a genre. This week was Post Apocalyptic and conveniently I started playing Borderlands 2 as well. Sometimes the stars align, or the vaults or whatever. I didn't design Vekk here, he was given to me, but I did make up his name and backstory and whatnot.