Sunday, April 28, 2013

Texturing Final Project

The final project in my texturing class is the UV and texture this little scene of a robot woodsman who dropped his arm in the forest:


I've got it all UVed and ready to go. Here's the robot's head so far:



Saturday, April 27, 2013

Blocked in lipsynch

Midway through the blocking for my lipsynch, still need to do something for that laugh at the beginning, and his torso needs some movement. The line is from Team Fortress 2.

Tuesday, April 23, 2013

Gecko Skin

Gecko all done and ready for retoppo-ing. Added some skin using one of the leather alpha brushes which looks great on his head, but not as good on his body. I'm thinking once he's textured it'll look a lot better.



Sunday, April 21, 2013

Update on female head texture

We got a new model to use, so obviously I had to start over since now the UV's don't match. But I like this one better so it's worth it.

The neck and ears are still pretty rough.



Saturday, April 20, 2013

Animated Textures

Made some animated textures for the various screens of our Lab.


Thursday, April 18, 2013

Tuesday, April 16, 2013

Gecko In-Progress

Re-did my Gecko in adaptive skin rather than Dynamesh (except the head which is dynameshed). Still need to work on the head, and the feet are giving me serious issues.