Thursday, October 31, 2013

Hayloft

Quick test (without lightmaps) of my hayloft. Just wanted to see how the cracks in the wood looked.


Wednesday, October 30, 2013

Floating Tower

Midterm project. We had one week to model and texture a floating tower using modular pieces. All pieces snap together vert to vert.

This scene uses 14 unique models (including the flags)








Tuesday, October 1, 2013

Texture Editing

Our project this week was to take someone else's hallway and then muck it up via texture without changing any of the geometry.

Here's Donato's original hallway:


I decided I wanted to make it look like it had been attacked by sentient alien goop. So here's my take on it:



Tuesday, September 24, 2013

Sunday, September 15, 2013

Unity Particle Effects

Some very simple particle effects. I'm pretty happy with the acid cloud.

Tuesday, August 6, 2013

Final Project

For the final we had a week to make and texture a scene using all the things we've learned this semester.

I decided to change up the water/rocks scene and add some grass to it along with modeling some props to make it interesting. Here's some in progress shots.