Saturday, March 16, 2013

Lab Textures

Textured the lower walls and pipes for the lab along with the upper floor pieces since you can see the underside of them when you're below. I didn't model the floor pieces.


Friday, March 15, 2013

Updated Dreamcast Controller

I'm gonna be refining this for the rest of my life apparently. Cleaned up to 5766 Tris. And now with a low poly version to project onto.



Thursday, March 14, 2013

UDK Lighting

Started lighting up our scene and adding some props. Texturing next!


Wednesday, March 6, 2013

Dreamcast Controller take 23 billion

Restarted this at least 4 times since last week, but finally done. I'm happy with how it looks smoothed, but the mesh is still a bit wonky. 9819 Tris.








Tuesday, March 5, 2013

Cave Rock Texture

Instead of hand painting I tried some super heavy photo manipulation this time. Tiles in all 4 directions.

Saturday, March 2, 2013

Model A Week - Treasure Chest

Matt Elser drew a bunch of really cool treasure chests that I've been modeling. Here's this weeks along with his drawing.




Friday, March 1, 2013

Cannon

Tweaked a few things and UVed that cannon from last week. Gonna try and texture it soon.