Saturday, February 23, 2013

Time. UDK Basement Level

Working on the basement level of our game Time. in UDK. Still need to make a corner piece for the ceiling, but otherwise the hallway parts are done and have collision so they're playable.

I modeled everything but the floor, the slanted rectangular windows and the dropped down ceiling arches.

Going between the navigation of Maya and UDK is probably the most obnoxious experience so far this year.



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