Following along with Bill Kladis' Cascade tutorial. Onto the second part now. Made a health pickup with some smoke.
Monday, January 20, 2014
Saturday, January 4, 2014
Thursday, January 2, 2014
Decided the fire on the barrel looked a little out of place so I changed the texture of the top piece to be charred and added an emissive ember texture that pulses back and forth with a sine wave in order to make it look like it's actually burning.